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Matcha Lipton VR | The Colony NYC

My role on this was Lead Lighter/ Asset modeler/ Texture Artist

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Shading: I was in charge of developing shaders, for the cup, water,swirling leaves, lanterns, and yoga curtain.

Lighting: I the leaf sims, curtains, food sims, most of the powder and water sims, cup, fog rays, and lanterns.

Lighting Lead: managed a spread sheet and renders for the compositors on the project.

Texture Painter: I utilized mudbox to create texture for the food chunks.

Asset Modeler: modeling revisions such as separating out handle from cup and adding extra bevel detail.

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Programs: Maya, Vray, Nuke, Mudbox, Photoshop, Google Zync

Matcha Lipton VR | The Colony
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