Kevin Lu
CG Lighter + Generalist
Software
Maya
Katana
Mari
Mudbox
Premiere
Nuke
Photoshop
Skills
Lighting
Compositing (3d)
Modeling
Rendering
Texturing
UV Mapping
Visual Development
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Mental Ray
V-ray
Arnold
Smedge
Deadline
Shotgun
Openpipeline
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I'm a versatile CG artist based in NY. I'm specialized in lighting with secondary skills in modeling, texturing, and nuke compositing. Some companies I've worked for included: Sony Imageworks, Reel FX, MPC NY, The Mill NY, Method NY, Brand New School NY, and Hornet.
In feature animated films, I focus on 3D lighting and Nuke compositing. In advertising studios, I've gotten the opportunity to work with various teams and occasionally solo/lighting lead on small projects. I create spreadsheets and document project workflows to ensure everyone is on the same page. I bring a humble attitude in what I do and strive for self-improvement.
Resume
Awards/Honors
-MPC’s short film “Sunny and Steve” (2014) : Vimeo Staff Pick, Stash, CG Meetup, Its Art Magazine, On Animation, etc.
-Thesis short film “Scoutin’ for Skunkape” (2013): Siggraph Asia 2013, Adobe Achievement Awards Finalist 2013,
CG Meetup, Its Art Magazine, On Animation, etc.
-Best of Ringling Digital Painting ( 2009, 2012)
-CG Student Awards Finalist (2013)