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Kevin Lu

Brooklyn, NY

kevinlu3d@gmail.com

Software

Maya

Katana

Mari

Mudbox

Premiere

Nuke

Photoshop

 

 

 

 

Skills

Lighting

Compositing (3d)

Modeling

Rendering

Texturing

UV Mapping

Visual Development

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Mental Ray

V-ray

Arnold

Smedge

Deadline

Shotgun

Openpipeline

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I'm a versatile CG artist based in NY. I'm specialized in lighting with secondary skills in modeling, texturing, and nuke compositing. Some companies I've worked for included: Sony Imageworks, Reel FX, MPC NY, The Mill NY, Method NY, Brand New School NY, and Hornet.

In feature animated films, I focus on 3D lighting and Nuke compositing. In advertising studios, I've gotten the opportunity to work with various teams and occasionally solo/lighting lead on small projects. I create spreadsheets and document project workflows to ensure everyone is on the same page. I bring a humble attitude in what I do and strive for self-improvement.

 

Resume

Awards/Honors

-MPC’s short film “Sunny and Steve” (2014)  : Vimeo Staff Pick, Stash, CG Meetup, Its Art Magazine, On Animation, etc.

-Thesis short film “Scoutin’ for Skunkape” (2013): Siggraph Asia 2013, Adobe Achievement Awards Finalist 2013,

 CG Meetup, Its Art Magazine, On Animation, etc.

-Best of Ringling Digital Painting ( 2009, 2012)

-CG Student Awards Finalist (2013)

 

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